Tip of the day: Channel mode +f is a powerful anti-flood feature. It is also slightly complex. Enable it in your most important channels, and consider setting a default in set::modes-on-join.

Server protocol

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This is the place for all documentation regarding the UnrealIRCd server to server protocol. If you are looking for the client protocol then have a look at the guys at https://modern.ircdocs.horse/ and RFC1459.

Introduction

If you are new to UnrealIRCd's server to server protocol then have a look at Server protocol:Introduction. The article is especially meant for people who want to write their own Services.

TIP: People also often use anope services in debug mode (bin/services -debug -nofork) on a test network to learn about server traffic.

List of all server protocol pages

SVS commands

Some SVS commands are documented (see above), some are not. See HELPOP SVSCMDS on IRC to see all documentation for now.